.. Copyright (c) 2008-2016 OpenShot Studios, LLC (http://www.openshotstudios.com). This file is part of OpenShot Video Editor (http://www.openshot.org), an open-source project dedicated to delivering high quality video editing and animation solutions to the world. .. OpenShot Video Editor is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. .. OpenShot Video Editor is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. .. You should have received a copy of the GNU General Public License along with OpenShot Library. If not, see . OpenShot Cloud API ================== Editing videos in the cloud has never been easier! OpenShot Cloud API is a REST-based framework, which allows videos to be created, edited, transcoded, animated, and much more! It can be quickly integrated into websites, mobile applications, desktop applications, and just about any programming language which supports HTTP requests. OpenShot Cloud API is designed as a private cloud, which you manage yourself. Run a single EC2 instance (using the Amazon Elastic Compute Cloud), or scale up to hundreds of servers. Each new instance you bring online becomes a new worker/slave, allowing smooth scaling without any complex architecture changes. The proceeds from OpenShot Cloud API are used to fund OpenShot Video Editor, an award-winning free, open-source desktop video editor. In fact, OpenShot Video Editor and OpenShot Cloud API support the same project file format, which allows for templates to be easily created in our desktop editor, and then loaded (and modified) in our Cloud API. This guide will teach you how to configure and use your own private OpenShot Cloud API server. Table of Contents: ------------------ .. toctree:: :maxdepth: 2 introduction getting_started getting_started_azure getting_started_google demos api_endpoints animation text exports scaling troubleshooting release_notes upgrade support feedback